which tile size to choice for 16-bits [on hold]

Posted by billy on Game Development See other posts from Game Development or by billy
Published on 2013-10-18T19:17:41Z Indexed on 2013/10/18 22:19 UTC
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Before I make my 16-bits game, I want to clear some stuff up so I dont run into problems later.

first question:

when making a 16-bits game all i need to do is have 16-bit sprites image(.png or .jpg)? and for 8-bits it is .gif

2nd question is:

which tile size is good for 16-bits or it doesnt matter? Right now I am using 30x30 pixels for map tile set. and 40x40 pixels for player, enemies etc..

3rd question is:

what is screen size for 16-bits in most games? I am using 640x480 pixels.

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